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It is possible to burn in image, logo, text, date, time, time code over the video for each recording formats and you can see it on preview screen . Overlay can be controlled and changed from remote TCP commands.

 

 

Overlay settings used for the encoding (burned in captured video) profiles can be seen below.

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 This button adds a new overlay. 

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By clicking  this button three selections appear for adding overlay as it shown below ;


Text Overlay

  •   Edit Profiles > Choose the profile which you want to add overlay >  click Overlay tab
  •  Click   this button , then click Add Text Overlay section, following settings appear as it seen below. 


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  • Name: name of the overlay item. If the overlay is variable this name tag will be used for changing the overlay remotely using Metus Ingest TCP commands.
  • Location: X and Y location for the overlay region on video. X and Y values can be either pixel or percent relative to top-left corner of the video. ( Pixel / Percent )
  • If preview option is checked then the overlay will be visible in preview screen. Checking the preview option will put a separate overlay region on source of the encoder. Since overlay function edits each frame and makes some modification to the video,  this option is not recommended to use unless it is required in workflow.
  • If the location is pixel then the preview and the encoded video overlay can be at different position of the video in case if the encoded video size is different from source.
  • Background

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3- Variable Text checked

4- Max Length 12 Char

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Image Overlay

  •   Edit Profiles > Choose the profile which you want to add overlay >  click Overlay tab
  • Image Added Click   this button , then click Add Image Overlay section, following settings appear as it seen below. 
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    Image Added

  • Name : name of the overlay item. If the over is variable this name tag will be used for changing the overlay remotely using Metus Ingest TCP commands.
  • Location : X and Y location for the overlay region on video. X and Y values can be either pixel or percent relative to top-left corner of the video.  ( Pixel / Percent )
  • If preview option is checked then the overlay will be visible in preview screen. Checking the preview option will put a separate overlay region on source of the encoder. Since overlay function edits each make some modification to the video this option is not recommended to use unless it is required in workflow.
  • If the location is pixel then the preview and the encoded video overlay can be at different position of the video in case if the encoded video size is different from source.
  • Image Image : the image that will be used as overlay image. It is recommended that the Image to be used be used to be 32-bit PNG with transparency.
  • Opaque and Transparent :  option can be set for the transparency of the image on video.

Image Sequence Overlay

  •   Edit Profiles > Choose the profile which you want to add overlay >  click Overlay tab
  •  Click   this button , then click Add Image Sequence Overlay section, following settings appear as it seen below. 


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  • Name : name of the overlay item. If the over is variable this name tag will be used for changing the overlay remotely using Metus Ingest TCP commands.
  • Location : X and Y location for the overlay region on video. X and Y values can be either pixel or percent or percent relative to top-left corner of the video.  ( Pixel / Percent  Pixel / Percent )
  • If preview option is checked then the overlay will be visible in preview screen. Checking the preview option will put a separate overlay region on source of the encoder. Since overlay function edits each make some modification to the video this option is not recommended to use unless it is required in workflow.
  • If the location is pixel then the preview and the encoded video overlay can be at different position of the video in case if the encoded video size is different from source.
  • Image

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Select Image : This button opens a folder browser where one of a series of image should be selected from a folder. All the images should end with some number and they all should have same digit amount. (E.g. logo_0001 logo_0002 logo_0003 etc…) It’s recommended that image size should be 100x100 pixels maximum. When an image file is selected, application automatically fills other parts automatically, though users can adjust these settings due their needs.

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